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  • Festo Airmotion Ride Simulator

    The interplay of fluidic muscles and mechatronic systems in the Airmotion_ride makes it possible to generate an extraordinary range of driving and flight simulations. A hexapod structure using parallel kinematics, with six Festo fluidic muscles, creates a realistic driving and flying sensation. In this...
    Posted to Engineering TV (Weblog) by CurtisEllzey on 08-03-2009
  • Hillcrest Labs' Freespace

    Hillcrest Labs' patented Freespace motion control technology utilizes ADI's iMEMS motion sensing technology. Freespace senses motion in three dimensions and precisely translates human motion into on-screen cursor movement. [Video]
    Posted to Vendor Submitted (Weblog) by Analog Devices on 02-06-2009
  • HDAnywhere™ Demonstration

    HDAnywhere™ is based on ADI's Wavescale™ compression; the same JPEG2000-based technology used in digital cinema and broadcast television systems. Wavescale technology provides unique advantages in video quality, transmission robustness, scalability, low latency, and instantaneous data rate adjustment...
    Posted to Vendor Submitted (Weblog) by Analog Devices on 02-06-2009
  • Sixense's Truemotion Control System

    Truemotion is a controller that uses magnetic tracking technology; it is the world's first true 1 to 1, six degree of freedom game controller. Truemotion utilizes ADI's floating point SHARC processor and converter technology. This demo shows how the Truemotion controller works with popular gaming...
    Posted to Vendor Submitted (Weblog) by Analog Devices on 02-06-2009
  • Microchip Microcontrollers

    At Electronica in Munich, Germany, Fanie Duvenhage, Applications Director for Microchip Technology Inc., shows off some of the varied applications that utilize Microchip microcontrollers. Various devices include the Wi-Safe Remote Warning Handset from FireAngel, wearable iPod controllers from QIO Systems...
    Posted to Engineering TV (Weblog) by CurtisEllzey on 01-13-2009
  • Sixense TrueMotion 3D CAD Interface

    Sixense's TrueMotion interface has some fascinating potential beyond being used as a gaming input device. In Part 3 of this interview, Jeff Bellinghausen, CTO and Chief Architect, demonstrates a CAD interface designed at the Sixense studios that utilizes two TrueMotion controllers working simultaneously...
    Posted to Engineering TV (Weblog) by CurtisEllzey on 11-26-2008
  • Sixense TrueMotion Controller Demo

    Part 2 of Engineering TV's interview with Jeff Bellinghausen at Sixense Entertainment shows the TrueMotion controller in action. Applications include sports such as baseball, football and soccer, a lightsaber demo, and first-person shooter interfaces, amongst others. The TrueMotion 3D controller...
    Posted to Engineering TV (Weblog) by CurtisEllzey on 11-25-2008
  • Sixense TrueMotion 3D Controller

    In Part 1 of this interview, Engineering TV visited Jeff Bellinghausen, CTO and Chief Architect, at the Sixense studios in Los Gatos, California. Jeff gives us a run-down of their TrueMotion control system. The TrueMotion 3D controller from Sixense is an input device based on precise tracking relative...
    Posted to Engineering TV (Weblog) by CurtisEllzey on 11-24-2008
  • Testing the Wii with PXI - Part 2

    Barron Stone and Chetan Kapoor have conducted a teardown of the Nintendo Wii to test various components using National Instruments LabVIEW and PXI based modular instruments. In Part 2 of this Engineering TV video, Barron discusses using the PXI-5114, a high-speed digitizer, to test the Wii's video...
    Posted to Engineering TV (Weblog) by CurtisEllzey on 10-23-2008
  • Testing the Wii with PXI - Part 1

    At NIWeek 2008, Barron Stone and Chetan Kapoor chose the Nintendo Wii to demonstrate using National Instruments technology to comprehensively test complex electronic systems. Nintendo Wii is a next generation gaming console that competes with the likes of Microsoft Xbox 360 and Sony Playstation 3. In...
    Posted to Engineering TV (Weblog) by CurtisEllzey on 10-22-2008
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